Slay the Spire: Colorless Cards - Tier List & Versus
(2019)
Published
Slay the Spire: Colorless Cards - Official Tier
Editorial placements for Slay the Spire: Colorless Cards, with the reasoning behind each list.
Best
Best is who ends the run: Apotheosis as the upgrade, Hand of Greed as the paycheck, Master of Strategy as the refill, Panache as the finish, Dark Shackles as the shutdown, Apparition as the free turn. Discovery, Mayhem and Panacea hold the A row, while the special tokens sit lower because they need another card to arrive before they do anything.
Apotheosis
Hand Of Greed
Master Of Strategy
Panache
Dark Shackles
Apparition
Discovery
Mayhem
Panacea
Secret Weapon
Secret Technique
Thinking Ahead
Sadistic Nature
The Bomb
Blind
Trip
Magnetism
Metamorphosis
Chrysalis
Violence
Transmutation
J A X
Panic Button
Dramatic Entrance
Deep Breath
Purity
Omega
Through Violence
Smite
Safety
Bandage Up
Bite
Beta
Enlightenment
Expunger
Finesse
Flash Of Steel
Forethought
Good Instincts
Impatience
Insight
Jack Of All Trades
Madness
Mind Blast
Miracle
Ritual Dagger
Shiv
Swift Strike
Fun
Fun is the shop shelf as identity: Apotheosis as the cheat code, Hand of Greed as the payday, Master of Strategy as the refill, Shiv as the pocket knife, Panache as the sweep, Apparition as the free turn. Dark Shackles, Discovery and Mayhem keep the A row warm, and the token cards stay lower because another card has to invite them first.
Apotheosis
Hand Of Greed
Master Of Strategy
Shiv
Panache
Apparition
Dark Shackles
Discovery
Mayhem
The Bomb
Panacea
Secret Technique
Secret Weapon
Thinking Ahead
Sadistic Nature
Miracle
Blind
Trip
Metamorphosis
Chrysalis
Magnetism
Transmutation
Violence
J A X
Panic Button
Dramatic Entrance
Deep Breath
Purity
Bite
Ritual Dagger
Bandage Up
Beta
Enlightenment
Expunger
Finesse
Flash Of Steel
Forethought
Good Instincts
Impatience
Insight
Jack Of All Trades
Madness
Mind Blast
Omega
Safety
Smite
Swift Strike
Through Violence
Beginner
Beginner is what a new climber can take without homework: Good Instincts and Bandage Up for safety, Swift Strike and Flash of Steel for simple damage, Trip and Blind for easy debuffs. Finesse, Deep Breath and Discovery hold the A row, while the setup-heavy rares sit lower because they pay off only once the deck already works.
Good Instincts
Swift Strike
Trip
Blind
Bandage Up
Flash Of Steel
Finesse
Deep Breath
Discovery
Dark Shackles
Panacea
Purity
Shiv
Apotheosis
Hand Of Greed
Master Of Strategy
The Bomb
Thinking Ahead
Impatience
Dramatic Entrance
Mind Blast
Insight
Safety
Smite
Through Violence
Bite
J A X
Miracle
Ritual Dagger
Secret Weapon
Enlightenment
Forethought
Jack Of All Trades
Madness
Panic Button
Mayhem
Magnetism
Metamorphosis
Chrysalis
Transmutation
Violence
Sadistic Nature
Secret Technique
Beta
Expunger
Omega
Apparition
Panache
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Slay the Spire: Colorless Cards - Tier Maker
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